I feel I’ve tied up the most dangerous and experimental ideas for Read Play Game (feel free to try the Demo!), so I feel the risk for my small first independent project is nice’n low. That feels good!
Experimental like the interplay I wanted between the Standard (coming soon?!) and Demo version, taking advantage of the Cloud Saving. I just released a Demo update with some final slippery bug fixes from switching between the two versions with all sorts of crazy rewards back and fourth. In fact, you can even use a Standard Theme while playing the Demo!
Then I look at how much content is left to create and I think, oh my, that’s going to take time isn’t it. My goal is to create enough that I would be happy myself purchasing it for a small amount, then keep adding more as I take a break from next project (or the project after that! etc. etc.). It’s getting there! I have all the Protagonists ready to go (there’s 5!), a whole bunch of perks, doubled the themes from the Demo, and roughly double Story content to navigate.
I’ll be honest, I am excited to start up a project with some 3d gameplay in it. I’ve set up a prototype to test a couple theories for the next project, as per my style I answered the hardest questions first (can I do thing?! … yes! Yay!) so now I feel I’m standing up my next development-date while I wrap up Read Play Game. Sorry Mystery Game 2, it’s done when it’s done, and I don’t dare fall down your early-times rabbit hole of exploration and fun.